Command an Army Archer Guide: Unit Analysis and Strategies
Learn how to effectively command archers in Command an Army on Roblox. Discover the impact of recent range nerfs and why the Flame Archer remains a top-tier choice.
Published: Command An Army Wiki Editorial Team
Video Guide
MAJOR ARCHER NERFS?! NO MORE RANGE?! FLAMING ARCHER STILL WORTH IT? COMMAND AN ARMY ROBLOXTable of Contents
Understanding Archer Units and Recent Nerfs
In Command an Army, the archer class serves as a primary ranged support force. However, recent balance adjustments have significantly altered the meta. Community reports indicate that the base range for standard Archers has been reduced to 225, while the Crossbowman's range was cut to 270. These changes mean that archers are now much more vulnerable to infantry charges, requiring players to be more deliberate with their "Hold Position" commands and unit placement.
While the range reduction makes standard archers less viable in open combat, they remain useful for specific tactical situations. If you are playing an offensive role, placing archers near key objectives while protected by frontline units like Spartans or Imperial Walls is essential for survival.
Why Flame Archers Remain S-Tier
Despite the broad range nerfs affecting the class, the Flame Archer continues to hold its position in the S-Tier. According to player experience, this unit is highly valued for its consistent damage output and its ability to apply a burn effect. This burn damage is particularly effective because it ignores shields, allowing you to melt through defensive formations that would otherwise stall your army.
To maximize the Flame Archer's potential, keep them positioned behind your primary tanks. Because they are the ultimate evolution of the archer line, they require careful management to keep alive during the match. If you can successfully defend your Flame Archers, they will shred enemy units and provide the necessary DPS to secure victory in ranked modes.
Tactical Tips for Ranged Units
When deciding whether to command an army archer unit, consider the following tactical advice:
Avoid Overloading: Community feedback suggests that having more than two players using archer-class units on a single team often leads to a loss. Too many ranged units leave your team weak against aggressive melee breakthroughs, such as cavalry or shock infantry.
Defensive Challenges: Playing as a defender makes archers much harder to use. If you are defending, ensure your team has a solid frontline of shield-bearing units. Without a buffer, your archers will be quickly overwhelmed.
Positioning is Key: Never leave your archers exposed. Use the game's mechanics to "Hold Position" behind gates or walls. If the enemy forces you to move, prioritize keeping your archers behind your own infantry lines.
Evolution Path: For new players, standard archers are primarily useful for leveling up toward the Flame Archer. Do not hesitate to use the Evolution tab to upgrade your lower-tier units, as they offer little value in late-game scenarios.
FAQ
Are archers still worth using after the update?
Yes, but they are no longer the "fire and forget" units they once were. The Flame Archer is still highly competitive, but standard archers require significantly more support from your teammates to stay effective.
What is the best way to protect archers?
Pair them with high-defense units like the Spartan or Imperial Wall. These units can absorb the pressure of enemy charges, giving your archers the time they need to deal sustained damage.
Should I use Crossbowmen instead of standard Archers?
At a range of 270, the Crossbowman is generally more reliable than the standard Archer. While it also received a nerf, its ability to pierce shields makes it a more versatile pick for players who haven't yet unlocked the Flame Archer.